Files
imgui-luau/imgui/imgui_tables.lua
T
2026-10-07 13:03:05 -05:00

46 lines
1.1 KiB
Lua

if _G.__IMGUI_ENV then setfenv(1, _G.__IMGUI_ENV) end -- [Roblox] shared env, see init.lua
--- ImGui Sincerely WIP
-- (Tables and Columns Code)
--- @type ImGuiContext?
local GImGui
-- Sets local `GImGui` in this file(imgui_tables.lua).
-- This is currently only used in main code `ImGui.SetCurrentContext()`
--- @param ctx ImGuiContext?
function ImGui._SetCurrentContext_Tables(ctx)
GImGui = ctx
end
--- @param str_id string
--- @param columns_count int
--- @param flags? ImGuiTableFlags
--- @param outer_size? ImVec2
--- @param inner_width? float
function ImGui.BeginTable(str_id, columns_count, flags, outer_size, inner_width)
if flags == nil then flags = 0 end
if outer_size == nil then outer_size = ImVec2(0.0, 0.0) end
if inner_width == nil then inner_width = 0.0 end
-- TODO:
return true
end
function ImGui.EndTable()
-- TODO:
end
function ImGui.TableNextColumn()
-- TODO:
end
function ImGui.TablePushBackgroundChannel()
-- TODO:
end
function ImGui.TablePopBackgroundChannel()
-- TODO:
end
return true -- [Roblox] ModuleScripts must return exactly one value