4DBug
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e051302b23
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Rename 'ImGui Sincerely' to 'Dear ImGui'
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2026-10-08 17:00:00 -05:00 |
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4DBug
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8421bb5475
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Reorganize like upstream: library at root (docking/dragdrop/debug tools merged into imgui.lua, tabs into imgui_widgets.lua), single imgui_demo.lua, backends/, fonts/, examples/, docs/; --no-demo build
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2026-10-08 16:47:42 -05:00 |
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4DBug
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7c2a37a5d5
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Style Editor Colors tab: ListClipper so only visible rows are submitted
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2026-10-08 13:18:29 -05:00 |
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4DBug
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06523e5417
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Perf: ColorEdit4 layout-only fast path for fully clipped rows, cached drag/slider value text, @native on color/group widgets; t_widget_cost + t_colors_hash
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2026-10-08 12:31:10 -05:00 |
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4DBug
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0e06d846cf
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Perf: ImDrawList vertices in a flat buffer (f64 pos/uv + u32 col); backend reads it directly and skips draw lists identical to last frame
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2026-10-08 12:11:36 -05:00 |
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4DBug
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b19fe61236
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Roblox backend: window content in its own clipped layer at the scroll origin (scrolling moves pixels instead of redrawing), 128px tiles
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2026-10-08 11:52:42 -05:00 |
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4DBug
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c4816a4237
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Roblox backend: optional SetBusyRenderRate (lower redraw rate while scrolling/resizing/moving)
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2026-10-08 11:43:31 -05:00 |
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4DBug
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ab108d288b
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Roblox backend: clear/upload only each tile's dirty region; scroll benchmark in t_drag, scrolling in t_composite
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2026-10-08 11:33:28 -05:00 |
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4DBug
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ceb66d3067
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Roblox backend: one layer (Frame + tiles) per draw list so moving windows costs no redraw; gradient rect fast path; t_drag/t_composite checks
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2026-10-08 11:10:53 -05:00 |
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4DBug
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71843392f1
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Perf: allocation-free ItemSize/ItemAdd/IsMouseHoveringRect/GetColorU32/RenderArrow, @native on hot UI paths; t_drawhash output-equivalence check
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2026-10-08 10:41:15 -05:00 |
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4DBug
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d9a741aa0e
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Fix StyleCopy for named-field vectors (Style Editor assert)
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2026-10-08 10:33:05 -05:00 |
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4DBug
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cdf72ede17
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Perf: memoize ImHashStr per seed, inline glyph lookup in ImFont:RenderText
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2026-10-08 10:21:16 -05:00 |
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4DBug
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623dc5b936
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Perf: ImVec2/ImVec4/ImRect store named fields (no metamethod per .x/.Min), bench flags --roblox/--open-only
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2026-10-08 10:16:40 -05:00 |
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4DBug
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7a20710b65
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Perf: cache text sizes per baked font, AddRect fast path as 4 rects; run.py --profile + prof.py
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2026-10-08 10:03:18 -05:00 |
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4DBug
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e12368ee21
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Roblox backend: 60 Hz render cap (SetRenderRate) and MicroProfiler labels (SetProfiling)
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2026-10-08 09:49:18 -05:00 |
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4DBug
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ab3cf956c9
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Embed upstream misc/fonts; Catppuccin Mocha theme in main.client.luau
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2026-10-08 09:40:04 -05:00 |
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4DBug
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3fca191b86
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Fix PushStyleVar aliasing the caller's ImVec2 into the style; fix DebugNodeFontGlyph crash
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2026-10-08 09:27:57 -05:00 |
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4DBug
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1dd48be9b8
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Port window hit-test hole so PassthruCentralNode doesn't capture the mouse
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2026-10-08 09:15:32 -05:00 |
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4DBug
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a083d0c9bc
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Revert "Roblox backend: block game input with a 1x1 frame under the mouse instead of Active tiles"
This reverts commit 9bbd6671f1.
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2026-10-08 09:14:51 -05:00 |
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4DBug
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9bbd6671f1
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Roblox backend: block game input with a 1x1 frame under the mouse instead of Active tiles
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2026-10-08 09:13:01 -05:00 |
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4DBug
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0cba4f7ce8
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tools: full Metrics/Debugger window (windows, drawlists, viewports, fonts, popups, tab bars, tables, docking, settings, inputs, internal state, rect overlays)
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2026-10-08 08:40:30 -05:00 |
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4DBug
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91d8a2847f
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tools: About, Debug Log, ID Stack Tool, ShowFontAtlas/DebugNodeFont/Texture, ShowFontSelector; debug log macros route to DebugLog; GetID hooks
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2026-10-08 08:33:57 -05:00 |
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4DBug
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1862183f78
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demo: dockspace + documents example apps
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2026-10-08 08:28:23 -05:00 |
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4DBug
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b81af27d58
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draw: Ngon/Ellipse/Bezier/concave fill; demo: custom rendering app
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2026-10-08 08:27:05 -05:00 |
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4DBug
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a75e24ac4c
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demo: example apps (console, log, layout, property editor, long text, auto/constrained resize, overlay, fullscreen, window titles)
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2026-10-08 08:24:43 -05:00 |
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4DBug
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4719eeedf3
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roblox backend: render scale for high-DPI displays; make tiles Active while imgui wants the mouse so input doesn't reach the game
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2026-10-08 08:21:54 -05:00 |
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4DBug
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d7a2b8a4df
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demo: port all Widgets sections, ShowStyleEditor/ShowStyleSelector, menus; fix crashes found by click fuzzer (color/scalar default args, InputTextWithHint string hint, AddText overload, splitter reset, CollapsingHeader close button, callback data methods, SetKeyboardFocusHere & misc getters)
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2026-10-08 08:06:00 -05:00 |
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4DBug
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701d1d3449
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tables: full port of imgui_tables.cpp (layout, borders, draw channel merge, sorting, headers, angled headers, context menu, .ini settings, reconcile, GC) + legacy Columns API; demo: ShowUserGuide, DemoWindowColumns; misc widget aliases
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2026-10-08 06:53:00 -05:00 |
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4DBug
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9860373ce5
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core: ListClipper, TextFilter, error recovery + error tooltip, NavEndFrame; widgets: Combo, ListBox, TreeNodeEx/TreePush, MainMenuBar, ViewportSideBar; tree node fixes
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2026-10-08 06:35:35 -05:00 |
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4DBug
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c563739688
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docking: fix docked bg + dock-host moving; per-function @native to fit Roblox codegen limit
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2026-10-08 05:51:40 -05:00 |
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4DBug
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2381a232ee
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docking: runs end to end (dock/undock by drag, builder, ini round trip), test scripts
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2026-10-08 05:43:00 -05:00 |
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4DBug
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fee9a84902
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WIP: tabs, docking, dragdrop, settings, logging, harness
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2026-10-08 05:35:25 -05:00 |
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4DBug
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693ced0511
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optimize
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2026-10-07 15:12:59 -05:00 |
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4DBug
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f5827282e7
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roblox
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2026-10-07 14:47:12 -05:00 |
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4DBug
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c2cf349390
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Initial commit
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2026-10-07 13:03:05 -05:00 |
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