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v0.2.0
imgui-luau
/
build
T
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4DBug
4ac57cb571
Roblox backend: redraw budget is opt-in (SetRedrawBudget default 0 = every changed tile drawn the same frame)
2026-10-15 00:55:43 -05:00
..
imgui_love.linemap.json
bundle.py: build-time Luau optimizations (draw-data identical; IMGUI_BUNDLE_NOOPT=1 disables): hot library globals as bundle locals, enum/constant folding (values dumped by the luau CLI; IMGUI_BUNDLE_STRICT=1 in CI), --@hoist pure helpers to inlinable bundle-level local functions, statement IM_ASSERT -> assert; builtin type instead of ImGui._GetTypeFunc() alias (GETGLOBAL 15903 -> 540)
2026-10-15 00:23:20 -05:00
imgui_love.lua
bundle.py: build-time Luau optimizations (draw-data identical; IMGUI_BUNDLE_NOOPT=1 disables): hot library globals as bundle locals, enum/constant folding (values dumped by the luau CLI; IMGUI_BUNDLE_STRICT=1 in CI), --@hoist pure helpers to inlinable bundle-level local functions, statement IM_ASSERT -> assert; builtin type instead of ImGui._GetTypeFunc() alias (GETGLOBAL 15903 -> 540)
2026-10-15 00:23:20 -05:00
ImGui.linemap.json
Roblox backend: redraw budget is opt-in (SetRedrawBudget default 0 = every changed tile drawn the same frame)
2026-10-15 00:55:43 -05:00
ImGui.luau
Roblox backend: redraw budget is opt-in (SetRedrawBudget default 0 = every changed tile drawn the same frame)
2026-10-15 00:55:43 -05:00
ImGuiTyped.luau
SetNextWindowCached(key): opt-in cached windows on top of the refresh policy (skip contents while idle), t_cached_window test, README snippet
2026-10-08 20:43:56 -05:00