Fix StyleCopy for named-field vectors (Style Editor assert)
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@@ -21982,7 +21982,7 @@ local function StyleCopy(dst, src)
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elseif type(v) == "table" and getmetatable(v) ~= nil and type(v[1]) == "number" then
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elseif type(v) == "table" and getmetatable(v) ~= nil and type(v[1]) == "number" then
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local c = dst[k]
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local c = dst[k]
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if type(c) ~= "table" then c = setmetatable({}, getmetatable(v)); dst[k] = c end
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if type(c) ~= "table" then c = setmetatable({}, getmetatable(v)); dst[k] = c end
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for _, key in ipairs({ "x", "y", "z", "w" }) do if rawget(v, key) ~= nil then c[key] = v[key] end end
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for _, key in ipairs({ "x", "y", "z", "w" }) do if rawget(v, key) ~= nil then rawset(c, key, rawget(v, key)) end end
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else
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else
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dst[k] = v
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dst[k] = v
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end
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end
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@@ -1629,7 +1629,7 @@ local function StyleCopy(dst, src)
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elseif type(v) == "table" and getmetatable(v) ~= nil and type(v[1]) == "number" then
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elseif type(v) == "table" and getmetatable(v) ~= nil and type(v[1]) == "number" then
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local c = dst[k]
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local c = dst[k]
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if type(c) ~= "table" then c = setmetatable({}, getmetatable(v)); dst[k] = c end
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if type(c) ~= "table" then c = setmetatable({}, getmetatable(v)); dst[k] = c end
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for _, key in ipairs({ "x", "y", "z", "w" }) do if rawget(v, key) ~= nil then c[key] = v[key] end end
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for _, key in ipairs({ "x", "y", "z", "w" }) do if rawget(v, key) ~= nil then rawset(c, key, rawget(v, key)) end end
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else
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else
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dst[k] = v
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dst[k] = v
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end
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end
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@@ -0,0 +1,11 @@
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local G = require(game:GetService("ReplicatedStorage"):WaitForChild("ImGui"))
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local ImGui = G.ImGui
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ImGui.CreateContext(); G.ImGui_ImplRoblox.Init()
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local f = 0
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game:GetService("RunService").Stepped:Connect(function()
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f += 1
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G.ImGui_ImplRoblox.NewFrame(); ImGui.NewFrame()
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ImGui.Begin("SE"); ImGui.ShowStyleEditor(); ImGui.End()
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ImGui.Render(); G.ImGui_ImplRoblox.RenderDrawData(ImGui.GetDrawData())
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if f == 10 then print("SE OK") end
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end)
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