Initial commit
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require("imgui")
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local RunService = Instance.new("RunService")
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local main_scale = 1.0
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local clear_color = ImVec4(0.45, 0.55, 0.60, 1.00)
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local f = 0.0
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local counter = 0
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ImGui.CreateContext()
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local io = ImGui.GetIO()
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io.ConfigFlags = bit.bor(io.ConfigFlags, ImGuiConfigFlags.NavEnableKeyboard)
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--io.ConfigFlags = bit.bor(io.ConfigFlags, ImGuiConfigFlags.ViewportsEnable)
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local style = ImGui.GetStyle()
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style:ScaleAllSizes(main_scale)
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style.FontScaleDpi = main_scale
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ImGui_ImplLove.Init()
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RunService.Stepped:Connect(function(dt)
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ImGui_ImplLove.NewFrame()
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ImGui.NewFrame()
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ImGui.ShowDemoWindow()
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do
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ImGui.Begin("Hello, world!")
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ImGui.Text("This is some useful text.")
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_, show_demo_window = ImGui.Checkbox("Demo Window", show_demo_window)
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_, show_another_window = ImGui.Checkbox("Another Window", show_another_window)
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f = ImGui.SliderFloat("float", f, 0.0, 1.0)
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ImGui.ColorEdit3("clear color", clear_color)
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if ImGui.Button("Button") then
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counter = counter + 1
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end
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ImGui.SameLine()
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ImGui.Text("counter = %d", counter)
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ImGui.Text("Application average %.3f ms/frame (%.1f FPS)", 1000.0 / io.Framerate, io.Framerate)
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ImGui.End()
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end
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if show_another_window then
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show_another_window = ImGui.Begin("Another Window", show_another_window)
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ImGui.Text("Hello from another window!")
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if ImGui.Button("Close Me") then
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show_another_window = false
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end
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ImGui.End()
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end
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ImGui.EndFrame()
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return ImGui.Render()
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end)
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RunService.PreAnimation:Connect(function()
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ImGui_ImplLove.RenderDrawData(ImGui.GetDrawData())
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if bit.band(io.ConfigFlags, ImGuiConfigFlags.ViewportsEnable) ~= 0 then
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ImGui.UpdatePlatformWindows()
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ImGui.RenderPlatformWindowsDefault()
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end
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end)
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function love.keypressed(k) ImGui_ImplLove.KeyPressed(k) end
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function love.keyreleased(k) ImGui_ImplLove.KeyReleased(k) end
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function love.mousepressed(x, y, b) ImGui_ImplLove.MousePressed(x, y, b) end
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function love.mousereleased(x, y, b) ImGui_ImplLove.MouseReleased(x, y, b) end
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function love.wheelmoved(x, y) ImGui_ImplLove.WheelMoved(x, y) end
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function love.textinput(t) ImGui_ImplLove.TextInput(t) end
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function love.mousemoved(x, y) ImGui_ImplLove.MouseMoved(x, y) end
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