Fix: ImDrawList:PushClipRectFullScreen() was missing (drop target outside the window clip rect crashed); CalcItemSize() no longer writes to the caller's size (by value like upstream; fixes BeginTable UserOuterSize), scalar _CalcItemSizeXY for internal callers; t_fixes covers both

This commit is contained in:
4DBug
2026-10-15 02:05:43 -05:00
parent ac4398ee2a
commit b929de5206
9 changed files with 86 additions and 45 deletions
+1 -1
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@@ -1 +1 @@
[[46, "imgui.lua"], [21389, "imgui_demo.lua"], [29807, "imgui_draw.lua"], [35745, "imgui_h.lua"], [38412, "imgui_impl_roblox.lua"], [40060, "imgui_impl_roblox_fonts.lua"], [46463, "imgui_internal.lua"], [49932, "imgui_tables.lua"], [54991, "imgui_widgets.lua"], [65631, "imstb_rectpack.lua"], [66295, "imstb_textedit.lua"], [67837, "imstb_truetype.lua"], [70625, "imstd_minstdio.lua"]] [[46, "imgui.lua"], [21395, "imgui_demo.lua"], [29813, "imgui_draw.lua"], [35756, "imgui_h.lua"], [38423, "imgui_impl_roblox.lua"], [40071, "imgui_impl_roblox_fonts.lua"], [46474, "imgui_internal.lua"], [49943, "imgui_tables.lua"], [55002, "imgui_widgets.lua"], [65642, "imstb_rectpack.lua"], [66306, "imstb_textedit.lua"], [67848, "imstb_truetype.lua"], [70636, "imstd_minstdio.lua"]]
+25 -14
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@@ -6986,8 +6986,14 @@ end
--- @param default_h float --- @param default_h float
--- @return ImVec2 --- @return ImVec2
function ImGui.CalcItemSize(size, default_w, default_h) function ImGui.CalcItemSize(size, default_w, default_h)
return ImVec2(ImGui._CalcItemSizeXY(size.x, size.y, default_w, default_h)) -- [Luau] 'size' is by value upstream: never written to
end
-- [Luau] scalar CalcItemSize(): callers that build 'size' themselves skip both ImVec2 allocations
--- @return float, float
function ImGui._CalcItemSizeXY(size_x, size_y, default_w, default_h)
local avail_x, avail_y local avail_x, avail_y
if size.x < 0.0 or size.y < 0.0 then if size_x < 0.0 or size_y < 0.0 then
-- [Luau] scalar GetContentRegionAvail(), no temporary ImVec2 -- [Luau] scalar GetContentRegionAvail(), no temporary ImVec2
local g = GImGui local g = GImGui
local window = g.CurrentWindow local window = g.CurrentWindow
@@ -6995,19 +7001,19 @@ function ImGui.CalcItemSize(size, default_w, default_h)
avail_x = mx.x - window.DC.CursorPos.x; avail_y = mx.y - window.DC.CursorPos.y avail_x = mx.x - window.DC.CursorPos.x; avail_y = mx.y - window.DC.CursorPos.y
end end
if size.x == 0.0 then if size_x == 0.0 then
size.x = default_w size_x = default_w
elseif size.x < 0.0 then elseif size_x < 0.0 then
size.x = math.max(4.0, avail_x + size.x) -- <-- size.x is negative here so we are subtracting size_x = math.max(4.0, avail_x + size_x) -- <-- size.x is negative here so we are subtracting
end end
if size.y == 0.0 then if size_y == 0.0 then
size.y = default_h size_y = default_h
elseif size.y < 0.0 then elseif size_y < 0.0 then
size.y = math.max(4.0, avail_y + size.y) -- <-- size.y is negative here so we are subtracting size_y = math.max(4.0, avail_y + size_y) -- <-- size.y is negative here so we are subtracting
end end
return size return size_x, size_y
end end
function ImGui.GetTextLineHeight() function ImGui.GetTextLineHeight()
@@ -34804,6 +34810,11 @@ function MT.ImDrawList:PushClipRect(cr_min, cr_max, intersect_with_current_clip_
self:_OnChangedClipRect() self:_OnChangedClipRect()
end end
function MT.ImDrawList:PushClipRectFullScreen()
local cr = self._Data.ClipRectFullscreen
self:PushClipRect(ImVec2(cr.x, cr.y), ImVec2(cr.z, cr.w))
end
function MT.ImDrawList:PopClipRect() function MT.ImDrawList:PopClipRect()
local stack = self._ClipRectStack local stack = self._ClipRectStack
assert(stack.Size > 0) assert(stack.Size > 0)
@@ -55064,6 +55075,7 @@ local IM_U32_MAX = UINT_MAX -- (0xFFFFFFFF)
--- @param text_end? int --- @param text_end? int
--- @param flags? ImGuiTextFlags --- @param flags? ImGuiTextFlags
local TextEx_bb = ImRect() -- [Luau] scratch, never escapes TextEx() local TextEx_bb = ImRect() -- [Luau] scratch, never escapes TextEx()
local LAYOUT_ZERO_SIZE = ImVec2(0, 0) -- [Luau] shared read-only: ItemSize()/CalcItemSize() only read it
@native @native
function ImGui.TextEx(text, text_end, flags) function ImGui.TextEx(text, text_end, flags)
@@ -55264,7 +55276,7 @@ function ImGui.TextAligned(align_x, size_x, fmt, ...)
local text = ImFormatString(fmt, ...) local text = ImFormatString(fmt, ...)
local text_end = #text + 1 local text_end = #text + 1
local text_size = ImGui.CalcTextSize(text, text_end) local text_size = ImGui.CalcTextSize(text, text_end)
size_x = ImGui.CalcItemSize(ImVec2(size_x, 0.0), 0.0, text_size.y).x size_x = ImGui._CalcItemSizeXY(size_x, 0.0, 0.0, text_size.y)
local pos = ImVec2(window.DC.CursorPos.x, window.DC.CursorPos.y + window.DC.CurrLineTextBaseOffset) local pos = ImVec2(window.DC.CursorPos.x, window.DC.CursorPos.y + window.DC.CurrLineTextBaseOffset)
local pos_max = ImVec2(pos.x + size_x, window.ClipRect.Max.y) local pos_max = ImVec2(pos.x + size_x, window.ClipRect.Max.y)
@@ -55732,7 +55744,7 @@ local ButtonEx_text_min, ButtonEx_text_max = ImVec2(), ImVec2()
@native @native
function ImGui.ButtonEx(label, size_arg, flags) function ImGui.ButtonEx(label, size_arg, flags)
if size_arg == nil then size_arg = ImVec2(0, 0) end if size_arg == nil then size_arg = LAYOUT_ZERO_SIZE end -- [Luau] shared read-only: CalcItemSize() only reads it
if flags == nil then flags = 0 end if flags == nil then flags = 0 end
local window = ImGui.GetCurrentWindow() local window = ImGui.GetCurrentWindow()
@@ -55823,7 +55835,7 @@ function ImGui.InvisibleButton(str_id, size_arg, flags)
end end
-- Ensure zero-size fits to contents -- Ensure zero-size fits to contents
local size = ImGui.CalcItemSize(ImVec2(size_arg.x ~= 0.0 and size_arg.x or -1.1754943508223e-38 --[[FLT_MIN]], size_arg.y ~= 0.0 and size_arg.y or -1.1754943508223e-38 --[[FLT_MIN]]), 0.0, 0.0) local size = ImVec2(ImGui._CalcItemSizeXY(size_arg.x ~= 0.0 and size_arg.x or -1.1754943508223e-38 --[[FLT_MIN]], size_arg.y ~= 0.0 and size_arg.y or -1.1754943508223e-38 --[[FLT_MIN]], 0.0, 0.0))
local id = window:GetID(str_id) local id = window:GetID(str_id)
local bb = ImRect(window.DC.CursorPos, window.DC.CursorPos + size) local bb = ImRect(window.DC.CursorPos, window.DC.CursorPos + size)
@@ -56686,7 +56698,6 @@ end
-- - Separator() -- - Separator()
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
local LAYOUT_ZERO_SIZE = ImVec2(0, 0) -- [Luau] shared read-only: ItemSize() only reads it
local LayoutHelpers_size = ImVec2() -- [Luau] scratch for ItemSize() arguments local LayoutHelpers_size = ImVec2() -- [Luau] scratch for ItemSize() arguments
function ImGui.Spacing() function ImGui.Spacing()
+1
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@@ -886,6 +886,7 @@ export type ImGuiAPI = {
WindowSettingsAddSettingsHandler: (...any) -> ...any, WindowSettingsAddSettingsHandler: (...any) -> ...any,
WindowSyncOwnedViewport: (...any) -> ...any, WindowSyncOwnedViewport: (...any) -> ...any,
_ByteArrayToString: (...any) -> ...any, _ByteArrayToString: (...any) -> ...any,
_CalcItemSizeXY: (...any) -> ...any,
_GetTypeFunc: (...any) -> ...any, _GetTypeFunc: (...any) -> ...any,
_SetCurrentContext_Internal: (...any) -> ...any, _SetCurrentContext_Internal: (...any) -> ...any,
_SetCurrentContext_Tables: (...any) -> ...any, _SetCurrentContext_Tables: (...any) -> ...any,
+1 -1
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@@ -1 +1 @@
[[183, "imgui.lua"], [21526, "imgui_demo.lua"], [29944, "imgui_draw.lua"], [35882, "imgui_h.lua"], [38549, "imgui_impl_love.lua"], [39089, "imgui_internal.lua"], [42558, "imgui_tables.lua"], [47617, "imgui_widgets.lua"], [58257, "imstb_rectpack.lua"], [58921, "imstb_textedit.lua"], [60463, "imstb_truetype.lua"], [63251, "imstd_minstdio.lua"]] [[183, "imgui.lua"], [21532, "imgui_demo.lua"], [29950, "imgui_draw.lua"], [35893, "imgui_h.lua"], [38560, "imgui_impl_love.lua"], [39100, "imgui_internal.lua"], [42569, "imgui_tables.lua"], [47628, "imgui_widgets.lua"], [58268, "imstb_rectpack.lua"], [58932, "imstb_textedit.lua"], [60474, "imstb_truetype.lua"], [63262, "imstd_minstdio.lua"]]
+25 -14
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@@ -7123,8 +7123,14 @@ end
--- @param default_h float --- @param default_h float
--- @return ImVec2 --- @return ImVec2
function ImGui.CalcItemSize(size, default_w, default_h) function ImGui.CalcItemSize(size, default_w, default_h)
return ImVec2(ImGui._CalcItemSizeXY(size.x, size.y, default_w, default_h)) -- [Luau] 'size' is by value upstream: never written to
end
-- [Luau] scalar CalcItemSize(): callers that build 'size' themselves skip both ImVec2 allocations
--- @return float, float
function ImGui._CalcItemSizeXY(size_x, size_y, default_w, default_h)
local avail_x, avail_y local avail_x, avail_y
if size.x < 0.0 or size.y < 0.0 then if size_x < 0.0 or size_y < 0.0 then
-- [Luau] scalar GetContentRegionAvail(), no temporary ImVec2 -- [Luau] scalar GetContentRegionAvail(), no temporary ImVec2
local g = GImGui local g = GImGui
local window = g.CurrentWindow local window = g.CurrentWindow
@@ -7132,19 +7138,19 @@ function ImGui.CalcItemSize(size, default_w, default_h)
avail_x = mx.x - window.DC.CursorPos.x; avail_y = mx.y - window.DC.CursorPos.y avail_x = mx.x - window.DC.CursorPos.x; avail_y = mx.y - window.DC.CursorPos.y
end end
if size.x == 0.0 then if size_x == 0.0 then
size.x = default_w size_x = default_w
elseif size.x < 0.0 then elseif size_x < 0.0 then
size.x = math.max(4.0, avail_x + size.x) -- <-- size.x is negative here so we are subtracting size_x = math.max(4.0, avail_x + size_x) -- <-- size.x is negative here so we are subtracting
end end
if size.y == 0.0 then if size_y == 0.0 then
size.y = default_h size_y = default_h
elseif size.y < 0.0 then elseif size_y < 0.0 then
size.y = math.max(4.0, avail_y + size.y) -- <-- size.y is negative here so we are subtracting size_y = math.max(4.0, avail_y + size_y) -- <-- size.y is negative here so we are subtracting
end end
return size return size_x, size_y
end end
function ImGui.GetTextLineHeight() function ImGui.GetTextLineHeight()
@@ -34941,6 +34947,11 @@ function MT.ImDrawList:PushClipRect(cr_min, cr_max, intersect_with_current_clip_
self:_OnChangedClipRect() self:_OnChangedClipRect()
end end
function MT.ImDrawList:PushClipRectFullScreen()
local cr = self._Data.ClipRectFullscreen
self:PushClipRect(ImVec2(cr.x, cr.y), ImVec2(cr.z, cr.w))
end
function MT.ImDrawList:PopClipRect() function MT.ImDrawList:PopClipRect()
local stack = self._ClipRectStack local stack = self._ClipRectStack
assert(stack.Size > 0) assert(stack.Size > 0)
@@ -47690,6 +47701,7 @@ local IM_U32_MAX = UINT_MAX -- (0xFFFFFFFF)
--- @param text_end? int --- @param text_end? int
--- @param flags? ImGuiTextFlags --- @param flags? ImGuiTextFlags
local TextEx_bb = ImRect() -- [Luau] scratch, never escapes TextEx() local TextEx_bb = ImRect() -- [Luau] scratch, never escapes TextEx()
local LAYOUT_ZERO_SIZE = ImVec2(0, 0) -- [Luau] shared read-only: ItemSize()/CalcItemSize() only read it
function ImGui.TextEx(text, text_end, flags) function ImGui.TextEx(text, text_end, flags)
@@ -47890,7 +47902,7 @@ function ImGui.TextAligned(align_x, size_x, fmt, ...)
local text = ImFormatString(fmt, ...) local text = ImFormatString(fmt, ...)
local text_end = #text + 1 local text_end = #text + 1
local text_size = ImGui.CalcTextSize(text, text_end) local text_size = ImGui.CalcTextSize(text, text_end)
size_x = ImGui.CalcItemSize(ImVec2(size_x, 0.0), 0.0, text_size.y).x size_x = ImGui._CalcItemSizeXY(size_x, 0.0, 0.0, text_size.y)
local pos = ImVec2(window.DC.CursorPos.x, window.DC.CursorPos.y + window.DC.CurrLineTextBaseOffset) local pos = ImVec2(window.DC.CursorPos.x, window.DC.CursorPos.y + window.DC.CurrLineTextBaseOffset)
local pos_max = ImVec2(pos.x + size_x, window.ClipRect.Max.y) local pos_max = ImVec2(pos.x + size_x, window.ClipRect.Max.y)
@@ -48358,7 +48370,7 @@ local ButtonEx_text_min, ButtonEx_text_max = ImVec2(), ImVec2()
function ImGui.ButtonEx(label, size_arg, flags) function ImGui.ButtonEx(label, size_arg, flags)
if size_arg == nil then size_arg = ImVec2(0, 0) end if size_arg == nil then size_arg = LAYOUT_ZERO_SIZE end -- [Luau] shared read-only: CalcItemSize() only reads it
if flags == nil then flags = 0 end if flags == nil then flags = 0 end
local window = ImGui.GetCurrentWindow() local window = ImGui.GetCurrentWindow()
@@ -48449,7 +48461,7 @@ function ImGui.InvisibleButton(str_id, size_arg, flags)
end end
-- Ensure zero-size fits to contents -- Ensure zero-size fits to contents
local size = ImGui.CalcItemSize(ImVec2(size_arg.x ~= 0.0 and size_arg.x or -1.1754943508223e-38 --[[FLT_MIN]], size_arg.y ~= 0.0 and size_arg.y or -1.1754943508223e-38 --[[FLT_MIN]]), 0.0, 0.0) local size = ImVec2(ImGui._CalcItemSizeXY(size_arg.x ~= 0.0 and size_arg.x or -1.1754943508223e-38 --[[FLT_MIN]], size_arg.y ~= 0.0 and size_arg.y or -1.1754943508223e-38 --[[FLT_MIN]], 0.0, 0.0))
local id = window:GetID(str_id) local id = window:GetID(str_id)
local bb = ImRect(window.DC.CursorPos, window.DC.CursorPos + size) local bb = ImRect(window.DC.CursorPos, window.DC.CursorPos + size)
@@ -49312,7 +49324,6 @@ end
-- - Separator() -- - Separator()
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
local LAYOUT_ZERO_SIZE = ImVec2(0, 0) -- [Luau] shared read-only: ItemSize() only reads it
local LayoutHelpers_size = ImVec2() -- [Luau] scratch for ItemSize() arguments local LayoutHelpers_size = ImVec2() -- [Luau] scratch for ItemSize() arguments
function ImGui.Spacing() function ImGui.Spacing()
+16 -10
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@@ -6941,8 +6941,14 @@ end
--- @param default_h float --- @param default_h float
--- @return ImVec2 --- @return ImVec2
function ImGui.CalcItemSize(size, default_w, default_h) function ImGui.CalcItemSize(size, default_w, default_h)
return ImVec2(ImGui._CalcItemSizeXY(size.x, size.y, default_w, default_h)) -- [Luau] 'size' is by value upstream: never written to
end
-- [Luau] scalar CalcItemSize(): callers that build 'size' themselves skip both ImVec2 allocations
--- @return float, float
function ImGui._CalcItemSizeXY(size_x, size_y, default_w, default_h)
local avail_x, avail_y local avail_x, avail_y
if size.x < 0.0 or size.y < 0.0 then if size_x < 0.0 or size_y < 0.0 then
-- [Luau] scalar GetContentRegionAvail(), no temporary ImVec2 -- [Luau] scalar GetContentRegionAvail(), no temporary ImVec2
local g = GImGui local g = GImGui
local window = g.CurrentWindow local window = g.CurrentWindow
@@ -6950,19 +6956,19 @@ function ImGui.CalcItemSize(size, default_w, default_h)
avail_x = mx.x - window.DC.CursorPos.x; avail_y = mx.y - window.DC.CursorPos.y avail_x = mx.x - window.DC.CursorPos.x; avail_y = mx.y - window.DC.CursorPos.y
end end
if size.x == 0.0 then if size_x == 0.0 then
size.x = default_w size_x = default_w
elseif size.x < 0.0 then elseif size_x < 0.0 then
size.x = math.max(4.0, avail_x + size.x) -- <-- size.x is negative here so we are subtracting size_x = math.max(4.0, avail_x + size_x) -- <-- size.x is negative here so we are subtracting
end end
if size.y == 0.0 then if size_y == 0.0 then
size.y = default_h size_y = default_h
elseif size.y < 0.0 then elseif size_y < 0.0 then
size.y = math.max(4.0, avail_y + size.y) -- <-- size.y is negative here so we are subtracting size_y = math.max(4.0, avail_y + size_y) -- <-- size.y is negative here so we are subtracting
end end
return size return size_x, size_y
end end
function ImGui.GetTextLineHeight() function ImGui.GetTextLineHeight()
+5
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@@ -4998,6 +4998,11 @@ function MT.ImDrawList:PushClipRect(cr_min, cr_max, intersect_with_current_clip_
self:_OnChangedClipRect() self:_OnChangedClipRect()
end end
function MT.ImDrawList:PushClipRectFullScreen()
local cr = self._Data.ClipRectFullscreen
self:PushClipRect(ImVec2(cr.x, cr.y), ImVec2(cr.z, cr.w))
end
function MT.ImDrawList:PopClipRect() function MT.ImDrawList:PopClipRect()
local stack = self._ClipRectStack local stack = self._ClipRectStack
IM_ASSERT(stack.Size > 0) IM_ASSERT(stack.Size > 0)
+4 -4
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@@ -74,6 +74,7 @@ local IM_U32_MAX = UINT_MAX -- (0xFFFFFFFF)
--- @param text_end? int --- @param text_end? int
--- @param flags? ImGuiTextFlags --- @param flags? ImGuiTextFlags
local TextEx_bb = ImRect() -- [Luau] scratch, never escapes TextEx() local TextEx_bb = ImRect() -- [Luau] scratch, never escapes TextEx()
local LAYOUT_ZERO_SIZE = ImVec2(0, 0) -- [Luau] shared read-only: ItemSize()/CalcItemSize() only read it
@native @native
function ImGui.TextEx(text, text_end, flags) function ImGui.TextEx(text, text_end, flags)
@@ -274,7 +275,7 @@ function ImGui.TextAligned(align_x, size_x, fmt, ...)
local text = ImFormatString(fmt, ...) local text = ImFormatString(fmt, ...)
local text_end = #text + 1 local text_end = #text + 1
local text_size = ImGui.CalcTextSize(text, text_end) local text_size = ImGui.CalcTextSize(text, text_end)
size_x = ImGui.CalcItemSize(ImVec2(size_x, 0.0), 0.0, text_size.y).x size_x = ImGui._CalcItemSizeXY(size_x, 0.0, 0.0, text_size.y)
local pos = ImVec2(window.DC.CursorPos.x, window.DC.CursorPos.y + window.DC.CurrLineTextBaseOffset) local pos = ImVec2(window.DC.CursorPos.x, window.DC.CursorPos.y + window.DC.CurrLineTextBaseOffset)
local pos_max = ImVec2(pos.x + size_x, window.ClipRect.Max.y) local pos_max = ImVec2(pos.x + size_x, window.ClipRect.Max.y)
@@ -742,7 +743,7 @@ local ButtonEx_text_min, ButtonEx_text_max = ImVec2(), ImVec2()
@native @native
function ImGui.ButtonEx(label, size_arg, flags) function ImGui.ButtonEx(label, size_arg, flags)
if size_arg == nil then size_arg = ImVec2(0, 0) end if size_arg == nil then size_arg = LAYOUT_ZERO_SIZE end -- [Luau] shared read-only: CalcItemSize() only reads it
if flags == nil then flags = 0 end if flags == nil then flags = 0 end
local window = ImGui.GetCurrentWindow() local window = ImGui.GetCurrentWindow()
@@ -833,7 +834,7 @@ function ImGui.InvisibleButton(str_id, size_arg, flags)
end end
-- Ensure zero-size fits to contents -- Ensure zero-size fits to contents
local size = ImGui.CalcItemSize(ImVec2(size_arg.x ~= 0.0 and size_arg.x or -FLT_MIN, size_arg.y ~= 0.0 and size_arg.y or -FLT_MIN), 0.0, 0.0) local size = ImVec2(ImGui._CalcItemSizeXY(size_arg.x ~= 0.0 and size_arg.x or -FLT_MIN, size_arg.y ~= 0.0 and size_arg.y or -FLT_MIN, 0.0, 0.0))
local id = window:GetID(str_id) local id = window:GetID(str_id)
local bb = ImRect(window.DC.CursorPos, window.DC.CursorPos + size) local bb = ImRect(window.DC.CursorPos, window.DC.CursorPos + size)
@@ -1696,7 +1697,6 @@ end
-- - Separator() -- - Separator()
------------------------------------------------------------------------------- -------------------------------------------------------------------------------
local LAYOUT_ZERO_SIZE = ImVec2(0, 0) -- [Luau] shared read-only: ItemSize() only reads it
local LayoutHelpers_size = ImVec2() -- [Luau] scratch for ItemSize() arguments local LayoutHelpers_size = ImVec2() -- [Luau] scratch for ItemSize() arguments
function ImGui.Spacing() function ImGui.Spacing()
+8 -1
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@@ -1,4 +1,5 @@
-- Regressions vs upstream: clipboard paste filter (InputTextEx), ImParseFormatTrimDecorations (Ctrl+click temp input), ShrinkWidths tie order -- Regressions vs upstream: clipboard paste filter (InputTextEx), ImParseFormatTrimDecorations (Ctrl+click temp input), ShrinkWidths tie order,
-- CalcItemSize by value, PushClipRectFullScreen (drop target outside clip rect)
local G = require(game:GetService("ReplicatedStorage"):WaitForChild("ImGui")) local G = require(game:GetService("ReplicatedStorage"):WaitForChild("ImGui"))
local ImGui, ImVec2 = G.ImGui, G.ImVec2 local ImGui, ImVec2 = G.ImGui, G.ImVec2
ImGui.CreateContext(); G.ImGui_ImplRoblox.Init() ImGui.CreateContext(); G.ImGui_ImplRoblox.Init()
@@ -48,6 +49,12 @@ game:GetService("RunService").Stepped:Connect(function()
ImGui.InputText("##t", buf, 64); rects.t = rect() ImGui.InputText("##t", buf, 64); rects.t = rect()
sf = ImGui.SliderFloat("##s", sf, 0.0, 100.0, "%.0f deg"); rects.s = rect() sf = ImGui.SliderFloat("##s", sf, 0.0, 100.0, "%.0f deg"); rects.s = rect()
di = ImGui.DragInt("##d", di, 1, 0, 100, "%d%%"); rects.d = rect() di = ImGui.DragInt("##d", di, 1, 0, 100, "%d%%"); rects.d = rect()
-- CalcItemSize takes 'size' by value: the caller's ImVec2 must not be written to
local bsz, csz = ImVec2(0, 0), ImVec2(-1, 40)
ImGui.Button("sz", bsz); check(bsz.x == 0 and bsz.y == 0, "Button wrote size_arg")
ImGui.BeginChild("c", csz); ImGui.EndChild(); check(csz.x == -1 and csz.y == 40, "BeginChild wrote size_arg")
-- drop target rect sticking out of the window clip rect pushes a full-screen clip rect
ImGui.RenderDragDropTargetRectForItem(G.ImRect(-50, -50, 900, 900))
ImGui.End() ImGui.End()
ImGui.Render(); G.ImGui_ImplRoblox.RenderDrawData(ImGui.GetDrawData()) ImGui.Render(); G.ImGui_ImplRoblox.RenderDrawData(ImGui.GetDrawData())
if f == 8 then check(edit_text() == "abc\u{e9}", "paste: '" .. edit_text() .. "'") end if f == 8 then check(edit_text() == "abc\u{e9}", "paste: '" .. edit_text() .. "'") end