Roblox backend perf (pixel-identical): redraw budget (SetRedrawBudget, default 1.5 ms; RenderRate default 0), exact in-place draw list compare + whole-pixel move fast path, partial tile redraws, flat rects hashed by in-tile rect, quads hashed by TL/BR, no full redraw on texture updates, @native CopyTexturePixels, reused partial upload buffers; imgui_draw: @native word wrap, ImStrByte/classifier inlined, text size cache covers wrapped text; t_pixels pixel oracle; run.py RUN_FLAGS
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@@ -17,7 +17,7 @@ setfenv(1, setmetatable({}, {
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local MainScale = 1.0
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local RenderScale = 1.0
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local RenderRate = 60
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local RenderRate = 0 -- 0 = every frame (tile redraws are limited by the redraw budget instead)
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local ThumbnailSize = 420
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local FontSize = 13.0
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local FontNames = { "Cousine-Regular", "DroidSans", "Karla-Regular", "ProggyTiny", "Roboto-Medium" }
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