Comments: mirror upstream imgui.cpp/.h, imgui_internal.h, widgets/draw/tables/demo and imstb_* comments (comment-only, code tokens unchanged)
Build & Release / build (push) Waiting to run

This commit is contained in:
4DBug
2026-10-14 10:23:55 -05:00
parent e502866075
commit 95fdf94912
14 changed files with 30451 additions and 7887 deletions
+336 -35
View File
@@ -1,6 +1,221 @@
--- Dear ImGui
-- This is a Lua port of original `imstb_textedit.h`
-- [DEAR IMGUI]
-- This is a slightly modified version of stb_textedit.h 1.14.
-- Those changes would need to be pushed into nothings/stb:
-- - Fix in stb_textedit_discard_redo (see https://github.com/nothings/stb/issues/321)
-- - Fix in stb_textedit_find_charpos to handle last line (see https://github.com/ocornut/imgui/issues/6000 + #6783)
-- - Added name to struct or it may be forward declared in our code.
-- - Added UTF-8 support (see https://github.com/nothings/stb/issues/188 + https://github.com/ocornut/imgui/pull/7925)
-- - Changed STB_TEXTEDIT_INSERTCHARS() to return inserted count (instead of 0/1 bool), allowing partial insertion.
-- Grep for [DEAR IMGUI] to find some changes.
-- - Also renamed macros used or defined outside of IMSTB_TEXTEDIT_IMPLEMENTATION block from STB_TEXTEDIT_* to IMSTB_TEXTEDIT_*
-- stb_textedit.h - v1.14 - public domain - Sean Barrett
-- Development of this library was sponsored by RAD Game Tools
--
-- This C header file implements the guts of a multi-line text-editing
-- widget; you implement display, word-wrapping, and low-level string
-- insertion/deletion, and stb_textedit will map user inputs into
-- insertions & deletions, plus updates to the cursor position,
-- selection state, and undo state.
--
-- It is intended for use in games and other systems that need to build
-- their own custom widgets and which do not have heavy text-editing
-- requirements (this library is not recommended for use for editing large
-- texts, as its performance does not scale and it has limited undo).
--
-- Non-trivial behaviors are modelled after Windows text controls.
--
--
-- LICENSE
--
-- See end of file for license information.
--
--
-- DEPENDENCIES
--
-- Uses the C runtime function 'memmove', which you can override
-- by defining IMSTB_TEXTEDIT_memmove before the implementation.
-- (In this port: ImStb.TEXTEDIT_memmove.)
--
--
-- VERSION HISTORY
--
-- !!!! (2025-10-23) changed STB_TEXTEDIT_INSERTCHARS() to return inserted count (instead of 0/1 bool), allowing partial insertion.
-- 1.14 (2021-07-11) page up/down, various fixes
-- 1.13 (2019-02-07) fix bug in undo size management
-- 1.12 (2018-01-29) user can change STB_TEXTEDIT_KEYTYPE, fix redo to avoid crash
-- 1.11 (2017-03-03) fix HOME on last line, dragging off single-line textfield
-- 1.10 (2016-10-25) suppress warnings about casting away const with -Wcast-qual
-- 1.9 (2016-08-27) customizable move-by-word
-- 1.8 (2016-04-02) better keyboard handling when mouse button is down
-- 1.7 (2015-09-13) change y range handling in case baseline is non-0
-- 1.6 (2015-04-15) allow STB_TEXTEDIT_memmove
-- 1.5 (2014-09-10) add support for secondary keys for OS X
-- 1.4 (2014-08-17) fix signed/unsigned warnings
-- 1.3 (2014-06-19) fix mouse clicking to round to nearest char boundary
-- 1.2 (2014-05-27) fix some RAD types that had crept into the new code
-- 1.1 (2013-12-15) move-by-word (requires STB_TEXTEDIT_IS_SPACE )
-- 1.0 (2012-07-26) improve documentation, initial public release
-- 0.3 (2012-02-24) bugfixes, single-line mode; insert mode
-- 0.2 (2011-11-28) fixes to undo/redo
-- 0.1 (2010-07-08) initial version
--
-- ADDITIONAL CONTRIBUTORS
--
-- Ulf Winklemann: move-by-word in 1.1
-- Fabian Giesen: secondary key inputs in 1.5
-- Martins Mozeiko: STB_TEXTEDIT_memmove in 1.6
-- Louis Schnellbach: page up/down in 1.14
--
-- Bugfixes:
-- Scott Graham
-- Daniel Keller
-- Omar Cornut
-- Dan Thompson
--
-- USAGE
--
-- The basic concept is that you provide a "string" object which
-- behaves like an array of characters. stb_textedit uses indices to
-- refer to positions in the string, implicitly representing positions
-- in the displayed textedit. This is true for both plain text and
-- rich text; even with rich text stb_truetype interacts with your
-- code as if there was an array of all the displayed characters.
--
-- Symbols you must define for implementation mode (in this port: fields of ImStb, see below):
--
-- STB_TEXTEDIT_STRING the type of object representing a string being edited,
-- typically this is a wrapper object with other data you need
--
-- STB_TEXTEDIT_STRINGLEN(obj) the length of the string (ideally O(1))
-- STB_TEXTEDIT_LAYOUTROW(r,obj,n) returns the results of laying out a line of characters
-- starting from character #n (see discussion below)
-- STB_TEXTEDIT_GETWIDTH(obj,n,i) returns the pixel delta from the xpos of the i'th character
-- to the xpos of the i+1'th char for a line of characters
-- starting at character #n (i.e. accounts for kerning
-- with previous char)
-- STB_TEXTEDIT_GETCHAR(obj,i) returns the i'th character of obj, 1-based in this port
-- STB_TEXTEDIT_NEWLINE the character returned by _GETCHAR() we recognize
-- as manually wordwrapping for end-of-line positioning
--
-- STB_TEXTEDIT_DELETECHARS(obj,i,n) delete n characters starting at i
-- STB_TEXTEDIT_INSERTCHARS(obj,i,c,c_offset,n) try to insert n characters at i (taken from array c starting at c_offset)
-- returns number of characters actually inserted. [DEAR IMGUI]
--
-- STB_TEXTEDIT_K_SHIFT a power of two that is or'd in to a keyboard input to represent the shift key
--
-- STB_TEXTEDIT_K_LEFT keyboard input to move cursor left
-- STB_TEXTEDIT_K_RIGHT keyboard input to move cursor right
-- STB_TEXTEDIT_K_UP keyboard input to move cursor up
-- STB_TEXTEDIT_K_DOWN keyboard input to move cursor down
-- STB_TEXTEDIT_K_PGUP keyboard input to move cursor up a page
-- STB_TEXTEDIT_K_PGDOWN keyboard input to move cursor down a page
-- STB_TEXTEDIT_K_LINESTART keyboard input to move cursor to start of line -- e.g. HOME
-- STB_TEXTEDIT_K_LINEEND keyboard input to move cursor to end of line -- e.g. END
-- STB_TEXTEDIT_K_TEXTSTART keyboard input to move cursor to start of text -- e.g. ctrl-HOME
-- STB_TEXTEDIT_K_TEXTEND keyboard input to move cursor to end of text -- e.g. ctrl-END
-- STB_TEXTEDIT_K_DELETE keyboard input to delete selection or character under cursor
-- STB_TEXTEDIT_K_BACKSPACE keyboard input to delete selection or character left of cursor
-- STB_TEXTEDIT_K_UNDO keyboard input to perform undo
-- STB_TEXTEDIT_K_REDO keyboard input to perform redo
--
-- STB_TEXTEDIT_MOVEWORDLEFT(obj,i) custom handler for WORDLEFT, returns index to move cursor to
-- STB_TEXTEDIT_MOVEWORDRIGHT(obj,i) custom handler for WORDRIGHT, returns index to move cursor to
-- STB_TEXTEDIT_K_WORDLEFT keyboard input to move cursor left one word -- e.g. ctrl-LEFT
-- STB_TEXTEDIT_K_WORDRIGHT keyboard input to move cursor right one word -- e.g. ctrl-RIGHT
--
-- To support UTF-8:
--
-- STB_TEXTEDIT_GETPREVCHARINDEX returns index of previous character
-- STB_TEXTEDIT_GETNEXTCHARINDEX returns index of next character
-- Do NOT define STB_TEXTEDIT_KEYTOTEXT.
-- Instead, call stb_textedit_text() directly for text contents.
--
-- Keyboard input must be encoded as a single integer value; e.g. a character code
-- and some bitflags that represent shift states. to simplify the interface, SHIFT must
-- be a bitflag, so we can test the shifted state of cursor movements to allow selection,
-- i.e. (STB_TEXTEDIT_K_RIGHT|STB_TEXTEDIT_K_SHIFT) should be shifted right-arrow.
--
-- STB_TEXTEDIT_LAYOUTROW returns information about the shape of one displayed
-- row of characters assuming they start on the i'th character--the width and
-- the height and the number of characters consumed. This allows this library
-- to traverse the entire layout incrementally. You need to compute word-wrapping
-- here.
--
-- Each textfield keeps its own insert mode state, which is not how normal
-- applications work. To keep an app-wide insert mode, update/copy the
-- "insert_mode" field of STB_TexteditState before/after calling API functions.
--
-- API (in this port: fields of the table returned by this file)
--
-- initialize_state(state, is_single_line)
--
-- click(str, state, x, y)
-- drag(str, state, x, y)
-- cut(str, state) -> bool
-- paste(str, state, text, len) -> bool
-- key(str, state, key)
-- text(str, state, text, text_len)
--
-- Each of these functions potentially updates the string and updates the
-- state.
--
-- initialize_state:
-- set the textedit state to a known good default state when initially
-- constructing the textedit.
--
-- click:
-- call this with the mouse x,y on a mouse down; it will update the cursor
-- and reset the selection start/end to the cursor point. the x,y must
-- be relative to the text widget, with (0,0) being the top left.
--
-- drag:
-- call this with the mouse x,y on a mouse drag/up; it will update the
-- cursor and the selection end point
--
-- cut:
-- call this to delete the current selection; returns true if there was
-- one. you should FIRST copy the current selection to the system paste buffer.
-- (To copy, just copy the current selection out of the string yourself.)
--
-- paste:
-- call this to paste text at the current cursor point or over the current
-- selection if there is one.
--
-- key:
-- call this for keyboard inputs sent to the textfield. you can use it
-- for "key down" events or for "translated" key events.
--
-- text: (added 2025)
-- call this to directly send text input the textfield, which is required
-- for UTF-8 support, because stb_textedit_key() + STB_TEXTEDIT_KEYTOTEXT()
-- cannot infer text length.
--
--
-- When rendering, you can read the cursor position and selection state from
-- the STB_TexteditState.
--
--
-- Notes:
--
-- This is designed to be usable in IMGUI, so it allows for the possibility of
-- running in an IMGUI that has NOT cached the multi-line layout. For this
-- reason, it provides an interface that is compatible with computing the
-- layout incrementally--we try to make sure we make as few passes through
-- as possible. (For example, to locate the mouse pointer in the text, we
-- could define functions that return the X and Y positions of characters
-- and binary search Y and then X, but if we're doing dynamic layout this
-- will run the layout algorithm many times, so instead we manually search
-- forward in one pass. Similar logic applies to e.g. up-arrow and
-- down-arrow movement.)
--
-- If it's run in a widget that *has* cached the layout, then this is less
-- efficient, but it's not horrible on modern computers. But you wouldn't
-- want to edit million-line files with it.
-- ALL TABLES IN THIS FILE ARE 1-BASED!
-- Character Indexing:
-- idx=n, the n'th char (1-based)
@@ -13,6 +228,10 @@ local STB_TEXTEDIT_STRINGLEN = ImStb.TEXTEDIT_STRINGLEN
local STB_TEXTEDIT_GETCHAR = ImStb.TEXTEDIT_GETCHAR
local STB_TEXTEDIT_GETWIDTH = ImStb.TEXTEDIT_GETWIDTH
local STB_TEXTEDIT_LAYOUTROW = ImStb.TEXTEDIT_LAYOUTROW
-- [DEAR IMGUI]
-- Functions must be implemented for UTF8 support
-- Code in this file that uses those functions is modified for [DEAR IMGUI] and deviates from the original stb_textedit.
-- There is not necessarily a '[DEAR IMGUI]' at the usage sites.
local IMSTB_TEXTEDIT_GETNEXTCHARINDEX = ImStb.TEXTEDIT_GETNEXTCHARINDEX
local IMSTB_TEXTEDIT_GETPREVCHARINDEX = ImStb.TEXTEDIT_GETPREVCHARINDEX
local STB_TEXTEDIT_MOVEWORDLEFT = ImStb.TEXTEDIT_MOVEWORDLEFT
@@ -22,34 +241,35 @@ local STB_TEXTEDIT_MOVELINEEND = ImStb.TEXTEDIT_MOVELINEEND
local STB_TEXTEDIT_DELETECHARS = ImStb.TEXTEDIT_DELETECHARS
local STB_TEXTEDIT_INSERTCHARS = ImStb.TEXTEDIT_INSERTCHARS
STB_TEXTEDIT_NEWLINE = 10
STB_TEXTEDIT_NEWLINE = 10 -- the character returned by _GETCHAR() we recognize as manually wordwrapping for end-of-line positioning
STB_TEXTEDIT_K_LEFT = 0x200000 -- keyboard input to move cursor left
STB_TEXTEDIT_K_RIGHT = 0x200001 -- keyboard input to move cursor right
STB_TEXTEDIT_K_UP = 0x200002 -- keyboard input to move cursor up
STB_TEXTEDIT_K_DOWN = 0x200003 -- keyboard input to move cursor down
STB_TEXTEDIT_K_LINESTART = 0x200004 -- keyboard input to move cursor to start of line
STB_TEXTEDIT_K_LINEEND = 0x200005 -- keyboard input to move cursor to end of line
STB_TEXTEDIT_K_TEXTSTART = 0x200006 -- keyboard input to move cursor to start of text
STB_TEXTEDIT_K_TEXTEND = 0x200007 -- keyboard input to move cursor to end of text
STB_TEXTEDIT_K_LINESTART = 0x200004 -- keyboard input to move cursor to start of line -- e.g. HOME
STB_TEXTEDIT_K_LINEEND = 0x200005 -- keyboard input to move cursor to end of line -- e.g. END
STB_TEXTEDIT_K_TEXTSTART = 0x200006 -- keyboard input to move cursor to start of text -- e.g. ctrl-HOME
STB_TEXTEDIT_K_TEXTEND = 0x200007 -- keyboard input to move cursor to end of text -- e.g. ctrl-END
STB_TEXTEDIT_K_DELETE = 0x200008 -- keyboard input to delete selection or character under cursor
STB_TEXTEDIT_K_BACKSPACE = 0x200009 -- keyboard input to delete selection or character left of cursor
STB_TEXTEDIT_K_UNDO = 0x20000A -- keyboard input to perform undo
STB_TEXTEDIT_K_REDO = 0x20000B -- keyboard input to perform redo
STB_TEXTEDIT_K_WORDLEFT = 0x20000C -- keyboard input to move cursor left one word
STB_TEXTEDIT_K_WORDRIGHT = 0x20000D -- keyboard input to move cursor right one word
STB_TEXTEDIT_K_WORDLEFT = 0x20000C -- keyboard input to move cursor left one word -- e.g. ctrl-LEFT
STB_TEXTEDIT_K_WORDRIGHT = 0x20000D -- keyboard input to move cursor right one word -- e.g. ctrl-RIGHT
STB_TEXTEDIT_K_PGUP = 0x20000E -- keyboard input to move cursor up a page
STB_TEXTEDIT_K_PGDOWN = 0x20000F -- keyboard input to move cursor down a page
STB_TEXTEDIT_K_SHIFT = 0x400000
STB_TEXTEDIT_K_SHIFT = 0x400000 -- a power of two that is or'd in to a keyboard input to represent the shift key
IMSTB_TEXTEDIT_UNDOSTATECOUNT = 99
local IMSTB_TEXTEDIT_UNDOCHARCOUNT = 999
IMSTB_TEXTEDIT_UNDOSTATECOUNT = 99 -- the number of undo states to allow
local IMSTB_TEXTEDIT_UNDOCHARCOUNT = 999 -- the number of characters to store in the undo buffer
local IMSTB_TEXTEDIT_memmove = ImStb.TEXTEDIT_memmove
-- forward declarations
local stb_text_undo
local stb_text_redo
----------------------------------------------------------------
----------------------------------------------------------------
-------------------------------------------------------------------------------
-------------------------------------------------------------------------------
---
--- STB_TexteditState
---
@@ -72,6 +292,7 @@ local stb_text_redo
--- @nodiscard
local function StbUndoRecord()
return {
-- private data
where = 1,
insert_length = 0,
delete_length = 0,
@@ -101,6 +322,7 @@ local function StbUndoState()
end
return {
-- private data
undo_rec = undo_rec,
undo_char = undo_char,
@@ -131,16 +353,34 @@ end
--- @nodiscard
function STB_TexteditState()
return {
cursor = 0,
---------------------
--
-- public data
--
select_start = 0,
cursor = 0,
-- position of the text cursor within the string
select_start = 0, -- selection start point
select_end = 0,
-- selection start and end point in characters; if equal, no selection.
-- note that start may be less than or greater than end (e.g. when
-- dragging the mouse, start is where the initial click was, and you
-- can drag in either direction)
insert_mode = false,
-- each textfield keeps its own insert mode state. to keep an app-wide
-- insert mode, copy this value in/out of the app state
row_count_per_page = 0,
-- page size in number of row.
-- this value MUST be set to >0 for pageup or pagedown in multilines documents.
cursor_at_end_of_line = false,
---------------------
--
-- private data
--
cursor_at_end_of_line = false, -- not implemented yet
initialized = false,
has_preferred_x = false,
single_line = false,
@@ -148,7 +388,7 @@ function STB_TexteditState()
padding2 = 0,
padding3 = 0,
preferred_x = 0.0,
preferred_x = 0.0, -- this determines where the cursor up/down tries to seek to along x
undostate = StbUndoState()
}
@@ -159,12 +399,20 @@ local function STB_TEXT_HAS_SELECTION(s)
return s.select_start ~= s.select_end
end
-------------------------------------------------------------------------------
---
--- StbTexteditRow
---
--- Result of layout query, used by stb_textedit to determine where
--- the text in each row is.
-- result of layout query
--- @class StbTexteditRow
--- @field x0 float # starting x location
--- @field x0 float # starting x location, end x location (allows for align=right, etc)
--- @field x1 float # end x location
--- @field baseline_y_delta float # position of baseline relative to previous row's baseline
--- @field ymin float # height of row above baseline
--- @field ymax float # height of row below baseline
--- @field ymin float # height of row above and below baseline
--- @field ymax float # height of row above and below baseline
--- @field num_chars int
--- @return StbTexteditRow
@@ -196,10 +444,15 @@ end
----------------------------------------
----------------------------------------
---
--- Implementation
--- Implementation mode
---
---
-------------------------------------------------------------------------------
---
--- Mouse input handling
---
local stb_text_locate_coord do
-- only create once, reuse later
@@ -351,6 +604,7 @@ end
---
---
-- forward declarations
local stb_text_makeundo_insert
local stb_text_makeundo_delete
local stb_text_makeundo_replace
@@ -399,8 +653,8 @@ function stb_textedit_find_charpos(find, str, n, single_line)
local z = STB_TEXTEDIT_STRINGLEN(str)
local first
-- special case if it's at the end (may not be needed?)
if n == z + 1 and single_line then
-- special case if it's at the end (may not be needed?)
STB_TEXTEDIT_LAYOUTROW(r, str, 1)
find.y = 0
find.first_char = 1
@@ -420,18 +674,18 @@ function stb_textedit_find_charpos(find, str, n, single_line)
if n < i + r.num_chars - 1 then
break
end
if str.LastMoveDirectionLR == ImGuiDir.Right and str.Stb.cursor > 1 and str.Stb.cursor == i + r.num_chars and STB_TEXTEDIT_GETCHAR(str, i + r.num_chars - 1) ~= STB_TEXTEDIT_NEWLINE then -- [IMGUI] Wrapping point handling
if str.LastMoveDirectionLR == ImGuiDir.Right and str.Stb.cursor > 1 and str.Stb.cursor == i + r.num_chars and STB_TEXTEDIT_GETCHAR(str, i + r.num_chars - 1) ~= STB_TEXTEDIT_NEWLINE then -- [DEAR IMGUI] Wrapping point handling
break
end
if (i - 1) + r.num_chars == z and z > 0 and STB_TEXTEDIT_GETCHAR(str, z) ~= STB_TEXTEDIT_NEWLINE then -- [IMGUI] special handling for last line
break
if (i - 1) + r.num_chars == z and z > 0 and STB_TEXTEDIT_GETCHAR(str, z) ~= STB_TEXTEDIT_NEWLINE then -- [DEAR IMGUI] special handling for last line
break -- [DEAR IMGUI]
end
prev_start = i
i = i + r.num_chars
find.y = find.y + r.baseline_y_delta
if i == z + 1 then -- [IMGUI]
r.num_chars = 0
break
if i == z + 1 then -- [DEAR IMGUI]
r.num_chars = 0 -- [DEAR IMGUI]
break -- [DEAR IMGUI]
end
end
@@ -479,7 +733,7 @@ local function stb_textedit_delete(str, state, where, len)
state.has_preferred_x = false
end
-- delete the selection
-- delete the section
--- @param str IMSTB_TEXTEDIT_STRING
--- @param state STB_TexteditState
local function stb_textedit_delete_selection(str, state)
@@ -498,7 +752,7 @@ local function stb_textedit_delete_selection(str, state)
end
end
-- canonicalize the selection so start <= end
-- canoncialize the selection so start <= end
--- @param state STB_TexteditState
local function stb_textedit_sortselection(state)
if state.select_end < state.select_start then
@@ -579,7 +833,7 @@ local function stb_textedit_paste_internal(str, state, text, len)
end
-- API key: process text input
-- [IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
-- [DEAR IMGUI] Added stb_textedit_text(), extracted out and called by stb_textedit_key() for backward compatibility.
--- @param str IMSTB_TEXTEDIT_STRING
--- @param state STB_TexteditState
--- @param text IMSTB_TEXTEDIT_CHARTYPE[]
@@ -732,7 +986,7 @@ function stb_textedit_key(str, state, key)
break
end
-- [IMGUI]
-- [DEAR IMGUI]
-- going down while being on the last line shouldn't bring us to that line end
--if STB_TEXTEDIT_GETCHAR(str, find.first_char + find.length - 1) ~= STB_TEXTEDIT_NEWLINE then
-- break
@@ -929,8 +1183,8 @@ end
-----------------------------------------------------
---
--- Undo processing
--- OPTIMIZE: the undo/redo buffer should be circular
---
--- @OPTIMIZE: the undo/redo buffer should be circular
--- @param state StbUndoState
local function stb_textedit_flush_redo(state)
@@ -950,7 +1204,7 @@ local function stb_textedit_discard_undo(state)
IMSTB_TEXTEDIT_memmove(state.undo_char, 1, state.undo_char, n + 1, state.undo_char_point - 1)
for i = 1, state.undo_point do
if state.undo_rec[i].char_storage >= 0 then
state.undo_rec[i].char_storage = state.undo_rec[i].char_storage - n -- OPTIMIZE: get rid of char_storage and infer it
state.undo_rec[i].char_storage = state.undo_rec[i].char_storage - n -- @OPTIMIZE: get rid of char_storage and infer it
end
end
end
@@ -983,7 +1237,7 @@ local function stb_textedit_discard_redo(state)
end
-- now move all the redo records towards the end of the buffer; the first one is at 'redo_point'
-- [IMGUI]
-- [DEAR IMGUI]
local move_size = IMSTB_TEXTEDIT_UNDOSTATECOUNT - state.redo_point - 1
IMSTB_TEXTEDIT_memmove(state.undo_rec, state.redo_point + 1, state.undo_rec, state.redo_point, move_size)
@@ -1129,6 +1383,9 @@ function stb_text_redo(str, state)
local u = s.undo_rec[s.undo_point]
local r = s.undo_rec[s.redo_point]
-- we KNOW there must be room for the undo record, because the redo record
-- was derived from an undo record
u.delete_length = r.insert_length
u.insert_length = r.delete_length
u.where = r.where
@@ -1137,6 +1394,7 @@ function stb_text_redo(str, state)
if r.delete_length > 0 then
-- the redo record requires us to delete characters, so the undo record
-- needs to store the characters
if s.undo_char_point + u.insert_length > s.redo_char_point then
u.insert_length = 0
u.delete_length = 0
@@ -1144,6 +1402,7 @@ function stb_text_redo(str, state)
u.char_storage = s.undo_char_point
s.undo_char_point = s.undo_char_point + u.insert_length
-- now save the characters
for i = 0, u.insert_length - 1 do
s.undo_char[u.char_storage + i] = STB_TEXTEDIT_GETCHAR(str, u.where + i)
end
@@ -1153,6 +1412,7 @@ function stb_text_redo(str, state)
end
if r.insert_length ~= 0 then
-- easy case: need to insert n characters
r.insert_length = STB_TEXTEDIT_INSERTCHARS(str, r.where, s.undo_char, r.char_storage, r.insert_length)
s.redo_char_point = s.redo_char_point + r.insert_length
end
@@ -1199,6 +1459,7 @@ function stb_text_makeundo_replace(str, state, where, old_length, new_length)
end
end
-- reset the state to default
--- @param state STB_TexteditState
--- @param is_single_line bool
local function stb_textedit_clear_state(state, is_single_line)
@@ -1222,7 +1483,7 @@ return {
click = stb_textedit_click,
drag = stb_textedit_drag,
createundo = stb_text_createundo,
initialize_state = stb_textedit_clear_state,
initialize_state = stb_textedit_clear_state, -- API initialize
text = stb_textedit_text,
key = stb_textedit_key,
@@ -1236,3 +1497,43 @@ return {
HAS_SELECTION = STB_TEXT_HAS_SELECTION
}
-------------------------------------------------------------------------------
-- This software is available under 2 licenses -- choose whichever you prefer.
-------------------------------------------------------------------------------
-- ALTERNATIVE A - MIT License
-- Copyright (c) 2017 Sean Barrett
-- Permission is hereby granted, free of charge, to any person obtaining a copy of
-- this software and associated documentation files (the "Software"), to deal in
-- the Software without restriction, including without limitation the rights to
-- use, copy, modify, merge, publish, distribute, sublicense, and/or sell copies
-- of the Software, and to permit persons to whom the Software is furnished to do
-- so, subject to the following conditions:
-- The above copyright notice and this permission notice shall be included in all
-- copies or substantial portions of the Software.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS OR COPYRIGHT HOLDERS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER
-- LIABILITY, WHETHER IN AN ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM,
-- OUT OF OR IN CONNECTION WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE
-- SOFTWARE.
-------------------------------------------------------------------------------
-- ALTERNATIVE B - Public Domain (www.unlicense.org)
-- This is free and unencumbered software released into the public domain.
-- Anyone is free to copy, modify, publish, use, compile, sell, or distribute this
-- software, either in source code form or as a compiled binary, for any purpose,
-- commercial or non-commercial, and by any means.
-- In jurisdictions that recognize copyright laws, the author or authors of this
-- software dedicate any and all copyright interest in the software to the public
-- domain. We make this dedication for the benefit of the public at large and to
-- the detriment of our heirs and successors. We intend this dedication to be an
-- overt act of relinquishment in perpetuity of all present and future rights to
-- this software under copyright law.
-- THE SOFTWARE IS PROVIDED "AS IS", WITHOUT WARRANTY OF ANY KIND, EXPRESS OR
-- IMPLIED, INCLUDING BUT NOT LIMITED TO THE WARRANTIES OF MERCHANTABILITY,
-- FITNESS FOR A PARTICULAR PURPOSE AND NONINFRINGEMENT. IN NO EVENT SHALL THE
-- AUTHORS BE LIABLE FOR ANY CLAIM, DAMAGES OR OTHER LIABILITY, WHETHER IN AN
-- ACTION OF CONTRACT, TORT OR OTHERWISE, ARISING FROM, OUT OF OR IN CONNECTION
-- WITH THE SOFTWARE OR THE USE OR OTHER DEALINGS IN THE SOFTWARE.
-------------------------------------------------------------------------------