Perf: cache text sizes per baked font, AddRect fast path as 4 rects; run.py --profile + prof.py
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@@ -28289,7 +28289,25 @@ end
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--- @param flags ImDrawTextFlags
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--- @return ImVec2 text_size
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--- @return int remaining
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local TEXT_SIZE_CACHE_MAX = 4096
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function ImFontCalcTextSizeEx(font, size, max_width, wrap_width, text, text_begin, text_end_display, text_end, out_offset, flags)
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-- [Luau] cache for the common case (whole string, single pass, no wrap/limit): per baked font, text -> unscaled width, line count.
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-- Advances of a baked font never change once loaded, so entries stay valid. ponytail: whole-cache reset at TEXT_SIZE_CACHE_MAX entries, LRU if dynamic text churns it
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local cache_key = nil
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if text_begin == 1 and out_offset == nil and wrap_width <= 0.0 and max_width >= FLT_MAX and type(text) == "string"
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and (text_end == nil or text_end == #text + 1) and (text_end_display == nil or text_end_display == #text + 1) and (flags == nil or bit32.band(flags, ImDrawTextFlags.StopOnNewLine) == 0) then
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local baked = font:GetFontBaked(size)
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local cache = baked._TextSizeCache
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if cache == nil or baked._TextSizeCacheN >= TEXT_SIZE_CACHE_MAX then
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cache = {}; baked._TextSizeCache = cache; baked._TextSizeCacheN = 0
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end
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local e = cache[text]
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if e then
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return ImVec2(e[1] * (size / baked.Size), e[2] * size), #text + 1
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end
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cache_key = text
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end
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if not text_end then
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text_end = #text + 1
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end
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@@ -28389,6 +28407,11 @@ function ImFontCalcTextSizeEx(font, size, max_width, wrap_width, text, text_begi
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local out_remaining = s
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if cache_key then
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baked._TextSizeCache[cache_key] = { text_size.x / scale, text_size.y / line_height }
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baked._TextSizeCacheN += 1
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end
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return text_size, out_remaining
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end
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@@ -29737,6 +29760,17 @@ function MT.ImDrawList:AddRect(p_min, p_max, col, rounding, thickness, flags)
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if bit32.band(col, IM_COL32_A_MASK) == 0 then
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return
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end
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-- [Luau] square corners + whole-pixel thickness: 4 filled rects instead of a stroked path (same pixels, far cheaper here)
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if (rounding == nil or rounding < 0.5 or bit32.band(flags, ImDrawFlags.RoundCornersMask_) == ImDrawFlags.RoundCornersNone)
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and thickness >= 1.0 and thickness % 1 == 0 and p_max.x - p_min.x > 2 * thickness and p_max.y - p_min.y > 2 * thickness then
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local x0, y0, x1, y1, t = p_min.x, p_min.y, p_max.x, p_max.y, thickness
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self:PrimReserve(24, 16)
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self:PrimRect(ImVec2(x0, y0), ImVec2(x1, y0 + t), col)
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self:PrimRect(ImVec2(x0, y1 - t), ImVec2(x1, y1), col)
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self:PrimRect(ImVec2(x0, y0 + t), ImVec2(x0 + t, y1 - t), col)
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self:PrimRect(ImVec2(x1 - t, y0 + t), ImVec2(x1, y1 - t), col)
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return
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end
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if bit32.band(self.Flags, ImDrawListFlags.AntiAliasedLines) ~= 0 then
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self:PathRect(p_min + ImVec2(0.50, 0.50), p_max - ImVec2(0.50, 0.50), rounding, flags)
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else
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