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@@ -116,7 +116,7 @@ The Style Editor (`ImGui.ShowStyleEditor()`) and the Metrics/Debugger (`ImGui.Sh
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### Getting Started & Integration (Roblox)
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With [Wally](https://wally.run) ([4dbug/imgui-luau](https://wally.run/package/4dbug/imgui-luau)): add `ImGui = "4dbug/[email protected].2"` under `[dependencies]` in your `wally.toml`, run `wally install`, then `require(ReplicatedStorage.Packages.ImGui)`. Or from source:
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With [Wally](https://wally.run) ([4dbug/imgui-luau](https://wally.run/package/4dbug/imgui-luau)): add `ImGui = "4dbug/[email protected].3"` under `[dependencies]` in your `wally.toml`, run `wally install`, then `require(ReplicatedStorage.Packages.ImGui)`. Or from source:
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1. Build the module: `python3 tools/bundle.py` writes `build/ImGui.luau` (`--no-demo` leaves the demo out) and `build/ImGuiTyped.luau`, a small typed entry module (Luau types for the public `ImGui.*` API, `ImVec2`/`ImVec4` and the flag enums) that requires `build/ImGui.luau` as its child `Impl`. The Wally package and the Rojo projects use that layout, so you get autocomplete and type errors in `--!strict` scripts. The single-file `ImGui.luau` also works on its own, just untyped.
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2. Sync with [Rojo](https://rojo.space): [`default.project.json`](/default.project.json) puts the module in `ReplicatedStorage.ImGui` and the example LocalScript in `StarterPlayerScripts`.
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@@ -113,7 +113,7 @@ The Style Editor (`ImGui.ShowStyleEditor()`) and the Metrics/Debugger (`ImGui.Sh
|
||||
|
||||
### Getting Started & Integration (Roblox)
|
||||
|
||||
With [Wally](https://wally.run) ([4dbug/imgui-luau](https://wally.run/package/4dbug/imgui-luau)): add `ImGui = "4dbug/[email protected].2"` under `[dependencies]` in your `wally.toml`, run `wally install`, then `require(ReplicatedStorage.Packages.ImGui)`. Or from source:
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With [Wally](https://wally.run) ([4dbug/imgui-luau](https://wally.run/package/4dbug/imgui-luau)): add `ImGui = "4dbug/[email protected].3"` under `[dependencies]` in your `wally.toml`, run `wally install`, then `require(ReplicatedStorage.Packages.ImGui)`. Or from source:
|
||||
|
||||
1. Build the module: `python3 tools/bundle.py` writes `build/ImGui.luau` (`--no-demo` leaves the demo out) and `build/ImGuiTyped.luau`, a small typed entry module (Luau types for the public `ImGui.*` API, `ImVec2`/`ImVec4` and the flag enums) that requires `build/ImGui.luau` as its child `Impl`. The Wally package and the Rojo projects use that layout, so you get autocomplete and type errors in `--!strict` scripts. The single-file `ImGui.luau` also works on its own, just untyped.
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2. Sync with [Rojo](https://rojo.space): [`default.project.json`](default.project.json) puts the module in `ReplicatedStorage.ImGui` and the example LocalScript in `StarterPlayerScripts`.
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+1
-1
@@ -1,6 +1,6 @@
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[package]
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name = "4dbug/imgui-luau"
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version = "0.1.2"
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version = "0.1.3"
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registry = "https://github.com/UpliftGames/wally-index"
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realm = "shared"
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license = "MIT"
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Reference in New Issue
Block a user